How to load a model

Oct 13, 2008 at 1:18 PM
I did not understood if, and if yes how, is possibile to load 3d model made with 3D Max (for example).

I'm about to make a loader but I wish I don't have to.

Nov 25, 2008 at 9:59 PM
You might try Blend3D, which is a fork of the current Kit3D code.  It adds a X3DModelVisual3D class that allows you to directly render a X3D file (can be exported from Blender and other 3D design tools).  It doesn't yet support material definitions, but you will be able to see your model.  Please provide any feedback on how to improve it, as I just released the first version of it today.

Hope this helps,